Added in ACE3 v3.3.0

Repair Framework

1. Object Variables / Configs

1.1 Unit’s Repair Training

  • Determines if a unit can repair damaged hitpoints and if so, how much can be restored.
  • Can easily be set via 3den attribute.

SetVar: "ACE_IsEngineer" - number 0 - 2 (can also be true/false)

  • 0 / false: Untrained (by default settings will only be able to replace wheels)
  • 1 / true: Engineer
  • 2: Advanced Engineer (allowing a higher level of repairs, based on settings) (by default settings is the only one with access to full repair)

1.2 Repair Vehicles

  • Allows full repair based on setting fullRepairLocation (not enabled by default)
  • Can easily be set via 3den attribute.

SetVar: "ACE_isRepairVehicle" - true or false

Config: ace_repair_canRepair - 0 or 1

1.3 Repair Facilities

  • Allows full repair based on setting fullRepairLocation (on by default)

SetVar: "ACE_isRepairFacility" - true or false